Eneboo - Documentación para desarrolladores
|
00001 /* 00002 ** 2003 September 6 00003 ** 00004 ** The author disclaims copyright to this source code. In place of 00005 ** a legal notice, here is a blessing: 00006 ** 00007 ** May you do good and not evil. 00008 ** May you find forgiveness for yourself and forgive others. 00009 ** May you share freely, never taking more than you give. 00010 ** 00011 ************************************************************************* 00012 ** This is the header file for information that is private to the 00013 ** VDBE. This information used to all be at the top of the single 00014 ** source code file "vdbe.c". When that file became too big (over 00015 ** 6000 lines long) it was split up into several smaller files and 00016 ** this header information was factored out. 00017 */ 00018 00019 /* 00020 ** When converting from the native format to the key format and back 00021 ** again, in addition to changing the byte order we invert the high-order 00022 ** bit of the most significant byte. This causes negative numbers to 00023 ** sort before positive numbers in the memcmp() function. 00024 */ 00025 #define keyToInt(X) (sqliteVdbeByteSwap(X) ^ 0x80000000) 00026 #define intToKey(X) (sqliteVdbeByteSwap((X) ^ 0x80000000)) 00027 00028 /* 00029 ** The makefile scans this source file and creates the following 00030 ** array of string constants which are the names of all VDBE opcodes. 00031 ** This array is defined in a separate source code file named opcode.c 00032 ** which is automatically generated by the makefile. 00033 */ 00034 extern char *sqliteOpcodeNames[]; 00035 00036 /* 00037 ** SQL is translated into a sequence of instructions to be 00038 ** executed by a virtual machine. Each instruction is an instance 00039 ** of the following structure. 00040 */ 00041 typedef struct VdbeOp Op; 00042 00043 /* 00044 ** Boolean values 00045 */ 00046 typedef unsigned char Bool; 00047 00048 /* 00049 ** A cursor is a pointer into a single BTree within a database file. 00050 ** The cursor can seek to a BTree entry with a particular key, or 00051 ** loop over all entries of the Btree. You can also insert new BTree 00052 ** entries or retrieve the key or data from the entry that the cursor 00053 ** is currently pointing to. 00054 ** 00055 ** Every cursor that the virtual machine has open is represented by an 00056 ** instance of the following structure. 00057 ** 00058 ** If the Cursor.isTriggerRow flag is set it means that this cursor is 00059 ** really a single row that represents the NEW or OLD pseudo-table of 00060 ** a row trigger. The data for the row is stored in Cursor.pData and 00061 ** the rowid is in Cursor.iKey. 00062 */ 00063 struct Cursor { 00064 BtCursor *pCursor; /* The cursor structure of the backend */ 00065 int lastRecno; /* Last recno from a Next or NextIdx operation */ 00066 int nextRowid; /* Next rowid returned by OP_NewRowid */ 00067 Bool recnoIsValid; /* True if lastRecno is valid */ 00068 Bool keyAsData; /* The OP_Column command works on key instead of data */ 00069 Bool atFirst; /* True if pointing to first entry */ 00070 Bool useRandomRowid; /* Generate new record numbers semi-randomly */ 00071 Bool nullRow; /* True if pointing to a row with no data */ 00072 Bool nextRowidValid; /* True if the nextRowid field is valid */ 00073 Bool pseudoTable; /* This is a NEW or OLD pseudo-tables of a trigger */ 00074 Bool deferredMoveto; /* A call to sqliteBtreeMoveto() is needed */ 00075 int movetoTarget; /* Argument to the deferred sqliteBtreeMoveto() */ 00076 Btree *pBt; /* Separate file holding temporary table */ 00077 int nData; /* Number of bytes in pData */ 00078 char *pData; /* Data for a NEW or OLD pseudo-table */ 00079 int iKey; /* Key for the NEW or OLD pseudo-table row */ 00080 }; 00081 typedef struct Cursor Cursor; 00082 00083 /* 00084 ** A sorter builds a list of elements to be sorted. Each element of 00085 ** the list is an instance of the following structure. 00086 */ 00087 typedef struct Sorter Sorter; 00088 struct Sorter { 00089 int nKey; /* Number of bytes in the key */ 00090 char *zKey; /* The key by which we will sort */ 00091 int nData; /* Number of bytes in the data */ 00092 char *pData; /* The data associated with this key */ 00093 Sorter *pNext; /* Next in the list */ 00094 }; 00095 00096 /* 00097 ** Number of buckets used for merge-sort. 00098 */ 00099 #define NSORT 30 00100 00101 /* 00102 ** Number of bytes of string storage space available to each stack 00103 ** layer without having to malloc. NBFS is short for Number of Bytes 00104 ** For Strings. 00105 */ 00106 #define NBFS 32 00107 00108 /* 00109 ** A single level of the stack or a single memory cell 00110 ** is an instance of the following structure. 00111 */ 00112 struct Mem { 00113 int i; /* Integer value */ 00114 int n; /* Number of characters in string value, including '\0' */ 00115 int flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */ 00116 double r; /* Real value */ 00117 char *z; /* String value */ 00118 char zShort[NBFS]; /* Space for short strings */ 00119 }; 00120 typedef struct Mem Mem; 00121 00122 /* 00123 ** Allowed values for Mem.flags 00124 */ 00125 #define MEM_Null 0x0001 /* Value is NULL */ 00126 #define MEM_Str 0x0002 /* Value is a string */ 00127 #define MEM_Int 0x0004 /* Value is an integer */ 00128 #define MEM_Real 0x0008 /* Value is a real number */ 00129 #define MEM_Dyn 0x0010 /* Need to call sqliteFree() on Mem.z */ 00130 #define MEM_Static 0x0020 /* Mem.z points to a static string */ 00131 #define MEM_Ephem 0x0040 /* Mem.z points to an ephemeral string */ 00132 #define MEM_Short 0x0080 /* Mem.z points to Mem.zShort */ 00133 00134 /* The following MEM_ value appears only in AggElem.aMem.s.flag fields. 00135 ** It indicates that the corresponding AggElem.aMem.z points to a 00136 ** aggregate function context that needs to be finalized. 00137 */ 00138 #define MEM_AggCtx 0x0100 /* Mem.z points to an agg function context */ 00139 00140 /* 00141 ** The "context" argument for a installable function. A pointer to an 00142 ** instance of this structure is the first argument to the routines used 00143 ** implement the SQL functions. 00144 ** 00145 ** There is a typedef for this structure in sqlite.h. So all routines, 00146 ** even the public interface to SQLite, can use a pointer to this structure. 00147 ** But this file is the only place where the internal details of this 00148 ** structure are known. 00149 ** 00150 ** This structure is defined inside of vdbe.c because it uses substructures 00151 ** (Mem) which are only defined there. 00152 */ 00153 struct sqlite_func { 00154 FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */ 00155 Mem s; /* The return value is stored here */ 00156 void *pAgg; /* Aggregate context */ 00157 u8 isError; /* Set to true for an error */ 00158 u8 isStep; /* Current in the step function */ 00159 int cnt; /* Number of times that the step function has been called */ 00160 }; 00161 00162 /* 00163 ** An Agg structure describes an Aggregator. Each Agg consists of 00164 ** zero or more Aggregator elements (AggElem). Each AggElem contains 00165 ** a key and one or more values. The values are used in processing 00166 ** aggregate functions in a SELECT. The key is used to implement 00167 ** the GROUP BY clause of a select. 00168 */ 00169 typedef struct Agg Agg; 00170 typedef struct AggElem AggElem; 00171 struct Agg { 00172 int nMem; /* Number of values stored in each AggElem */ 00173 AggElem *pCurrent; /* The AggElem currently in focus */ 00174 HashElem *pSearch; /* The hash element for pCurrent */ 00175 Hash hash; /* Hash table of all aggregate elements */ 00176 FuncDef **apFunc; /* Information about aggregate functions */ 00177 }; 00178 struct AggElem { 00179 char *zKey; /* The key to this AggElem */ 00180 int nKey; /* Number of bytes in the key, including '\0' at end */ 00181 Mem aMem[1]; /* The values for this AggElem */ 00182 }; 00183 00184 /* 00185 ** A Set structure is used for quick testing to see if a value 00186 ** is part of a small set. Sets are used to implement code like 00187 ** this: 00188 ** x.y IN ('hi','hoo','hum') 00189 */ 00190 typedef struct Set Set; 00191 struct Set { 00192 Hash hash; /* A set is just a hash table */ 00193 HashElem *prev; /* Previously accessed hash elemen */ 00194 }; 00195 00196 /* 00197 ** A Keylist is a bunch of keys into a table. The keylist can 00198 ** grow without bound. The keylist stores the ROWIDs of database 00199 ** records that need to be deleted or updated. 00200 */ 00201 typedef struct Keylist Keylist; 00202 struct Keylist { 00203 int nKey; /* Number of slots in aKey[] */ 00204 int nUsed; /* Next unwritten slot in aKey[] */ 00205 int nRead; /* Next unread slot in aKey[] */ 00206 Keylist *pNext; /* Next block of keys */ 00207 int aKey[1]; /* One or more keys. Extra space allocated as needed */ 00208 }; 00209 00210 /* 00211 ** A Context stores the last insert rowid, the last statement change count, 00212 ** and the current statement change count (i.e. changes since last statement). 00213 ** Elements of Context structure type make up the ContextStack, which is 00214 ** updated by the ContextPush and ContextPop opcodes (used by triggers) 00215 */ 00216 typedef struct Context Context; 00217 struct Context { 00218 int lastRowid; /* Last insert rowid (from db->lastRowid) */ 00219 int lsChange; /* Last statement change count (from db->lsChange) */ 00220 int csChange; /* Current statement change count (from db->csChange) */ 00221 }; 00222 00223 /* 00224 ** An instance of the virtual machine. This structure contains the complete 00225 ** state of the virtual machine. 00226 ** 00227 ** The "sqlite_vm" structure pointer that is returned by sqlite_compile() 00228 ** is really a pointer to an instance of this structure. 00229 */ 00230 struct Vdbe { 00231 sqlite *db; /* The whole database */ 00232 Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */ 00233 FILE *trace; /* Write an execution trace here, if not NULL */ 00234 int nOp; /* Number of instructions in the program */ 00235 int nOpAlloc; /* Number of slots allocated for aOp[] */ 00236 Op *aOp; /* Space to hold the virtual machine's program */ 00237 int nLabel; /* Number of labels used */ 00238 int nLabelAlloc; /* Number of slots allocated in aLabel[] */ 00239 int *aLabel; /* Space to hold the labels */ 00240 Mem *aStack; /* The operand stack, except string values */ 00241 Mem *pTos; /* Top entry in the operand stack */ 00242 char **zArgv; /* Text values used by the callback */ 00243 char **azColName; /* Becomes the 4th parameter to callbacks */ 00244 int nCursor; /* Number of slots in aCsr[] */ 00245 Cursor *aCsr; /* One element of this array for each open cursor */ 00246 Sorter *pSort; /* A linked list of objects to be sorted */ 00247 FILE *pFile; /* At most one open file handler */ 00248 int nField; /* Number of file fields */ 00249 char **azField; /* Data for each file field */ 00250 int nVar; /* Number of entries in azVariable[] */ 00251 char **azVar; /* Values for the OP_Variable opcode */ 00252 int *anVar; /* Length of each value in azVariable[] */ 00253 u8 *abVar; /* TRUE if azVariable[i] needs to be sqliteFree()ed */ 00254 char *zLine; /* A single line from the input file */ 00255 int nLineAlloc; /* Number of spaces allocated for zLine */ 00256 int magic; /* Magic number for sanity checking */ 00257 int nMem; /* Number of memory locations currently allocated */ 00258 Mem *aMem; /* The memory locations */ 00259 Agg agg; /* Aggregate information */ 00260 int nSet; /* Number of sets allocated */ 00261 Set *aSet; /* An array of sets */ 00262 int nCallback; /* Number of callbacks invoked so far */ 00263 Keylist *pList; /* A list of ROWIDs */ 00264 int keylistStackDepth; /* The size of the "keylist" stack */ 00265 Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */ 00266 int contextStackDepth; /* The size of the "context" stack */ 00267 Context *contextStack; /* Stack used by opcodes ContextPush & ContextPop*/ 00268 int pc; /* The program counter */ 00269 int rc; /* Value to return */ 00270 unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */ 00271 int errorAction; /* Recovery action to do in case of an error */ 00272 int undoTransOnError; /* If error, either ROLLBACK or COMMIT */ 00273 int inTempTrans; /* True if temp database is transactioned */ 00274 int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */ 00275 int returnDepth; /* Next unused element in returnStack[] */ 00276 int nResColumn; /* Number of columns in one row of the result set */ 00277 char **azResColumn; /* Values for one row of result */ 00278 int popStack; /* Pop the stack this much on entry to VdbeExec() */ 00279 char *zErrMsg; /* Error message written here */ 00280 u8 explain; /* True if EXPLAIN present on SQL command */ 00281 }; 00282 00283 /* 00284 ** The following are allowed values for Vdbe.magic 00285 */ 00286 #define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */ 00287 #define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */ 00288 #define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */ 00289 #define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */ 00290 00291 /* 00292 ** Function prototypes 00293 */ 00294 void sqliteVdbeCleanupCursor(Cursor*); 00295 void sqliteVdbeSorterReset(Vdbe*); 00296 void sqliteVdbeAggReset(Agg*); 00297 void sqliteVdbeKeylistFree(Keylist*); 00298 void sqliteVdbePopStack(Vdbe*,int); 00299 int sqliteVdbeCursorMoveto(Cursor*); 00300 int sqliteVdbeByteSwap(int); 00301 #if !defined(NDEBUG) || defined(VDBE_PROFILE) 00302 void sqliteVdbePrintOp(FILE*, int, Op*); 00303 #endif