Eneboo - Documentación para desarrolladores
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#include <qaquastyle_p.h>
Métodos públicos | |
QAquaFocusWidget (bool noerase=TRUE, QWidget *w=NULL) | |
~QAquaFocusWidget () | |
void | setFocusWidget (QWidget *widget) |
QWidget * | widget () |
QSize | sizeHint () |
QAquaFocusWidget (bool noerase=TRUE, QWidget *w=NULL) | |
~QAquaFocusWidget () | |
void | setFocusWidget (QWidget *widget) |
QWidget * | widget () |
QSize | sizeHint () |
Métodos protegidos | |
bool | eventFilter (QObject *o, QEvent *e) |
virtual void | paintEvent (QPaintEvent *)=0 |
virtual int | focusOutset () |
virtual QRegion | focusRegion () |
bool | eventFilter (QObject *o, QEvent *e) |
virtual void | paintEvent (QPaintEvent *)=0 |
virtual int | focusOutset () |
virtual QRegion | focusRegion () |
QAquaFocusWidget::~QAquaFocusWidget | ( | ) | [inline] |
QAquaFocusWidget::~QAquaFocusWidget | ( | ) | [inline] |
Filters events if this object has been installed as an event filter for the watched object.
In your reimplementation of this function, if you want to filter the event e, out, i.e. stop it being handled further, return TRUE; otherwise return FALSE.
Example:
class MyMainWindow : public QMainWindow { public: MyMainWindow( QWidget *parent = 0, const char *name = 0 ); protected: bool eventFilter( QObject *obj, QEvent *ev ); private: QTextEdit *textEdit; }; MyMainWindow::MyMainWindow( QWidget *parent, const char *name ) : QMainWindow( parent, name ) { textEdit = new QTextEdit( this ); setCentralWidget( textEdit ); textEdit->installEventFilter( this ); } bool MyMainWindow::eventFilter( QObject *obj, QEvent *ev ) { if ( obj == textEdit ) { if ( e->type() == QEvent::KeyPress ) { QKeyEvent *k = (QKeyEvent*)ev; qDebug( "Ate key press %d", k->key() ); return TRUE; } else { return FALSE; } } else { // pass the event on to the parent class return QMainWindow::eventFilter( obj, ev ); } }
Notice in the example above that unhandled events are passed to the base class's eventFilter() function, since the base class might have reimplemented eventFilter() for its own internal purposes.
Reimplementado de QObject.
Filters events if this object has been installed as an event filter for the watched object.
In your reimplementation of this function, if you want to filter the event e, out, i.e. stop it being handled further, return TRUE; otherwise return FALSE.
Example:
class MyMainWindow : public QMainWindow { public: MyMainWindow( QWidget *parent = 0, const char *name = 0 ); protected: bool eventFilter( QObject *obj, QEvent *ev ); private: QTextEdit *textEdit; }; MyMainWindow::MyMainWindow( QWidget *parent, const char *name ) : QMainWindow( parent, name ) { textEdit = new QTextEdit( this ); setCentralWidget( textEdit ); textEdit->installEventFilter( this ); } bool MyMainWindow::eventFilter( QObject *obj, QEvent *ev ) { if ( obj == textEdit ) { if ( e->type() == QEvent::KeyPress ) { QKeyEvent *k = (QKeyEvent*)ev; qDebug( "Ate key press %d", k->key() ); return TRUE; } else { return FALSE; } } else { // pass the event on to the parent class return QMainWindow::eventFilter( obj, ev ); } }
Notice in the example above that unhandled events are passed to the base class's eventFilter() function, since the base class might have reimplemented eventFilter() for its own internal purposes.
Reimplementado de QObject.
virtual int QAquaFocusWidget::focusOutset | ( | ) | [inline, protected, virtual] |
virtual int QAquaFocusWidget::focusOutset | ( | ) | [inline, protected, virtual] |
virtual QRegion QAquaFocusWidget::focusRegion | ( | ) | [inline, protected, virtual] |
virtual QRegion QAquaFocusWidget::focusRegion | ( | ) | [inline, protected, virtual] |
virtual void QAquaFocusWidget::paintEvent | ( | QPaintEvent * | ) | [protected, pure virtual] |
This event handler can be reimplemented in a subclass to receive paint events.
A paint event is a request to repaint all or part of the widget. It can happen as a result of repaint() or update(), or because the widget was obscured and has now been uncovered, or for many other reasons.
Many widgets can simply repaint their entire surface when asked to, but some slow widgets need to optimize by painting only the requested region: QPaintEvent::region(). This speed optimization does not change the result, as painting is clipped to that region during event processing. QListView and QCanvas do this, for example.
Qt also tries to speed up painting by merging multiple paint events into one. When update() is called several times or the window system sends several paint events, Qt merges these events into one event with a larger region (see QRegion::unite()). repaint() does not permit this optimization, so we suggest using update() when possible.
When the paint event occurs, the update region has normally been erased, so that you're painting on the widget's background. There are a couple of exceptions and QPaintEvent::erased() tells you whether the widget has been erased or not.
The background can be set using setBackgroundMode(), setPaletteBackgroundColor() or setBackgroundPixmap(). The documentation for setBackgroundMode() elaborates on the background; we recommend reading it.
Reimplementado de QWidget.
virtual void QAquaFocusWidget::paintEvent | ( | QPaintEvent * | ) | [protected, pure virtual] |
This event handler can be reimplemented in a subclass to receive paint events.
A paint event is a request to repaint all or part of the widget. It can happen as a result of repaint() or update(), or because the widget was obscured and has now been uncovered, or for many other reasons.
Many widgets can simply repaint their entire surface when asked to, but some slow widgets need to optimize by painting only the requested region: QPaintEvent::region(). This speed optimization does not change the result, as painting is clipped to that region during event processing. QListView and QCanvas do this, for example.
Qt also tries to speed up painting by merging multiple paint events into one. When update() is called several times or the window system sends several paint events, Qt merges these events into one event with a larger region (see QRegion::unite()). repaint() does not permit this optimization, so we suggest using update() when possible.
When the paint event occurs, the update region has normally been erased, so that you're painting on the widget's background. There are a couple of exceptions and QPaintEvent::erased() tells you whether the widget has been erased or not.
The background can be set using setBackgroundMode(), setPaletteBackgroundColor() or setBackgroundPixmap(). The documentation for setBackgroundMode() elaborates on the background; we recommend reading it.
Reimplementado de QWidget.
void QAquaFocusWidget::setFocusWidget | ( | QWidget * | widget | ) |
void QAquaFocusWidget::setFocusWidget | ( | QWidget * | widget | ) |
QSize QAquaFocusWidget::sizeHint | ( | ) | [inline] |
QSize QAquaFocusWidget::sizeHint | ( | ) | [inline] |
QWidget* QAquaFocusWidget::widget | ( | ) | [inline] |
QWidget* QAquaFocusWidget::widget | ( | ) | [inline] |