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Referencia de la Clase QEventLoop

The QEventLoop class manages the event queue. Más...

#include <qeventloop.h>

Diagrama de herencias de QEventLoop
QObject QObject Qt Qt Qt Qt

Lista de todos los miembros.

Tipos públicos

enum  ProcessEvents {
  AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02, WaitForMore = 0x04,
  EventLoopExec = 0x20, AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02,
  WaitForMore = 0x04, EventLoopExec = 0x20
}
enum  ProcessEvents {
  AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02, WaitForMore = 0x04,
  EventLoopExec = 0x20, AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02,
  WaitForMore = 0x04, EventLoopExec = 0x20
}
typedef uint ProcessEventsFlags
typedef uint ProcessEventsFlags

Señales

void awake ()
void aboutToBlock ()
void awake ()
void aboutToBlock ()

Métodos públicos

 QEventLoop (QObject *parent=0, const char *name=0)
 ~QEventLoop ()
void processEvents (ProcessEventsFlags flags, int maxtime)
virtual bool processEvents (ProcessEventsFlags flags)
virtual bool hasPendingEvents () const
virtual void registerSocketNotifier (QSocketNotifier *)
virtual void unregisterSocketNotifier (QSocketNotifier *)
void setSocketNotifierPending (QSocketNotifier *)
int activateSocketNotifiers ()
int activateTimers ()
int timeToWait () const
virtual int exec ()
virtual void exit (int retcode=0)
virtual int enterLoop ()
virtual void exitLoop ()
virtual int loopLevel () const
virtual void wakeUp ()
 QEventLoop (QObject *parent=0, const char *name=0)
 ~QEventLoop ()
void processEvents (ProcessEventsFlags flags, int maxtime)
virtual bool processEvents (ProcessEventsFlags flags)
virtual bool hasPendingEvents () const
virtual void registerSocketNotifier (QSocketNotifier *)
virtual void unregisterSocketNotifier (QSocketNotifier *)
void setSocketNotifierPending (QSocketNotifier *)
int activateSocketNotifiers ()
int activateTimers ()
int timeToWait () const
virtual int exec ()
virtual void exit (int retcode=0)
virtual int enterLoop ()
virtual void exitLoop ()
virtual int loopLevel () const
virtual void wakeUp ()

Amigas

class QApplication

Descripción detallada

The QEventLoop class manages the event queue.

It receives events from the window system and other sources. It then sends them to QApplication for processing and delivery.

QEventLoop allows the application programmer to have more control over event delivery. Programs that perform long operations can call either processOneEvent() or processEvents() with various ProcessEvent values OR'ed together to control which events should be delivered.

QEventLoop also allows the integration of an external event loop with the Qt event loop. The Motif Extension included with Qt includes a reimplementation of QEventLoop for merging Qt and Motif events together.

To use your own instance of QEventLoop or QEventLoop subclass create it before you create the QApplication object.


Documentación de los 'Typedef' miembros de la clase


Documentación de las enumeraciones miembro de la clase

This enum controls the types of events processed by the processEvents() functions.

AllEvents - All events are processed ExcludeUserInput - Do not process user input events. ( ButtonPress, KeyPress, etc. ) ExcludeSocketNotifiers - Do not process socket notifier events. WaitForMore - Wait for events if no pending events are available.

Ver también:
processEvents()
Valores de enumeraciones:
AllEvents 
ExcludeUserInput 
ExcludeSocketNotifiers 
WaitForMore 
EventLoopExec 
AllEvents 
ExcludeUserInput 
ExcludeSocketNotifiers 
WaitForMore 
EventLoopExec 
Valores de enumeraciones:
AllEvents 
ExcludeUserInput 
ExcludeSocketNotifiers 
WaitForMore 
EventLoopExec 
AllEvents 
ExcludeUserInput 
ExcludeSocketNotifiers 
WaitForMore 
EventLoopExec 

Documentación del constructor y destructor

QEventLoop::QEventLoop ( QObject parent = 0,
const char *  name = 0 
)

Creates a QEventLoop object, this object becomes the global event loop object. There can only be one event loop object. The QEventLoop is usually constructed by calling QApplication::eventLoop(). To create your own event loop object create it before you instantiate the QApplication object.

The parent and name arguments are passed on to the QObject constructor.

QEventLoop::~QEventLoop ( )

Destructs the QEventLoop object.

QEventLoop::QEventLoop ( QObject parent = 0,
const char *  name = 0 
)
QEventLoop::~QEventLoop ( )

Documentación de las funciones miembro

void QEventLoop::aboutToBlock ( ) [signal]

This signal is emitted before the event loop calls a function that could block.

Ver también:
awake()
void QEventLoop::aboutToBlock ( ) [signal]
int QEventLoop::activateSocketNotifiers ( )

Activates all pending socket notifiers and returns the number of socket notifiers that were activated.

int QEventLoop::activateSocketNotifiers ( )
int QEventLoop::activateTimers ( )

Activates all Qt timers and returns the number of timers that were activated.

QEventLoop subclasses that do their own timer handling need to call this after the time returned by timeToWait() has elapsed.

Note: This function is only useful on systems where select() is used to block the eventloop. On Windows, this function always returns 0. On MacOS X, this function always returns 0 when the GUI is enabled. On MacOS X, this function returns the documented value when the GUI is disabled.

int QEventLoop::activateTimers ( )
void QEventLoop::awake ( ) [signal]
void QEventLoop::awake ( ) [signal]

This signal is emitted after the event loop returns from a function that could block.

Ver también:
wakeUp() aboutToBlock()
int QEventLoop::enterLoop ( ) [virtual]

This function enters the main event loop (recursively). Do not call it unless you really know what you are doing.

virtual int QEventLoop::enterLoop ( ) [virtual]
int QEventLoop::exec ( ) [virtual]

Enters the main event loop and waits until exit() is called, and returns the value that was set to exit().

It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets.

Generally speaking, no user interaction can take place before calling exec(). As a special case, modal widgets like QMessageBox can be used before calling exec(), because modal widgets call exec() to start a local event loop.

To make your application perform idle processing, i.e. executing a special function whenever there are no pending events, use a QTimer with 0 timeout. More advanced idle processing schemes can be achieved using processEvents().

Ver también:
QApplication::quit(), exit(), processEvents()
virtual int QEventLoop::exec ( ) [virtual]
void QEventLoop::exit ( int  retcode = 0) [virtual]

Tells the event loop to exit with a return code.

After this function has been called, the event loop returns from the call to exec(). The exec() function returns retcode.

By convention, a retcode of 0 means success, and any non-zero value indicates an error.

Note that unlike the C library function of the same name, this function does return to the caller -- it is event processing that stops.

Ver también:
QApplication::quit(), exec()
virtual void QEventLoop::exit ( int  retcode = 0) [virtual]
void QEventLoop::exitLoop ( ) [virtual]

This function exits from a recursive call to the main event loop. Do not call it unless you really know what you are doing.

virtual void QEventLoop::exitLoop ( ) [virtual]
virtual bool QEventLoop::hasPendingEvents ( ) const [virtual]
bool QEventLoop::hasPendingEvents ( ) const [virtual]

Returns TRUE if there is an event waiting, otherwise it returns FALSE.

int QEventLoop::loopLevel ( ) const [virtual]

Returns the current loop level.

virtual int QEventLoop::loopLevel ( ) const [virtual]
virtual bool QEventLoop::processEvents ( ProcessEventsFlags  flags) [virtual]
bool QEventLoop::processEvents ( ProcessEventsFlags  flags) [virtual]

Esta es una función miembro sobrecargada que se suministra por conveniencia. Difiere de la anterior función solamente en los argumentos que acepta. Processes pending events that match flags until there are no more events to process.

This function is especially useful if you have a long running operation and want to show its progress without allowing user input, i.e. by using the ExcludeUserInput flag.

If the WaitForMore flag is set in flags, the behavior of this function is as follows:

If events are available, this function returns after processing them.

If no events are available, this function will wait until more are available and return after processing newly available events.

If the WaitForMore flag is not set in flags, and no events are available, this function will return immediately.

NOTE: This function will not process events continuously; it returns after all available events are processed.

This function returns TRUE if an event was processed; otherwise it returns FALSE.

Ver también:
ProcessEvents hasPendingEvents()
void QEventLoop::processEvents ( ProcessEventsFlags  flags,
int  maxtime 
)
void QEventLoop::processEvents ( ProcessEventsFlags  flags,
int  maxTime 
)

Process pending events that match flags for a maximum of maxTime milliseconds, or until there are no more events to process, which ever is shorter.

This function is especially useful if you have a long running operation and want to show its progress without allowing user input, i.e. by using the ExcludeUserInput flag.

NOTE: This function will not process events continuously; it returns after all available events are processed.

NOTE: Specifying the WaitForMore flag makes no sense and will be ignored.

void QEventLoop::registerSocketNotifier ( QSocketNotifier notifier) [virtual]

Registers notifier with the event loop. Subclasses need to reimplement this method to tie a socket notifier into another event loop. Reimplementations MUST call the base implementation.

virtual void QEventLoop::registerSocketNotifier ( QSocketNotifier ) [virtual]
void QEventLoop::setSocketNotifierPending ( QSocketNotifier )
void QEventLoop::setSocketNotifierPending ( QSocketNotifier notifier)

Marks notifier as pending. The socket notifier will be activated the next time activateSocketNotifiers() is called.

int QEventLoop::timeToWait ( ) const
int QEventLoop::timeToWait ( ) const

Returns the number of milliseconds that Qt needs to handle its timers or -1 if there are no timers running.

QEventLoop subclasses that do their own timer handling need to use this to make sure that Qt's timers continue to work.

Note: This function is only useful on systems where select() is used to block the eventloop. On Windows, this function always returns -1. On MacOS X, this function always returns -1 when the GUI is enabled. On MacOS X, this function returns the documented value when the GUI is disabled.

Returns the number of milliseconds that Qt needs to handle its timers or -1 if there are no timers running.

QEventLoop subclasses that do their own timer handling need to use this to make sure that Qt's timers continue to work.

Note: This function is only useful on systems where select() is used to block the eventloop. On Windows, this function always returns -1. On MacOS X, this function always returns -1 when the GUI is enabled. On MacOS X, this function returns the documented value when the GUI is disabled.

virtual void QEventLoop::unregisterSocketNotifier ( QSocketNotifier ) [virtual]
void QEventLoop::unregisterSocketNotifier ( QSocketNotifier notifier) [virtual]

Unregisters notifier from the event loop. Subclasses need to reimplement this method to tie a socket notifier into another event loop. Reimplementations MUST call the base implementation.

void QEventLoop::wakeUp ( ) [virtual]

Wakes up the event loop.

Ver también:
awake()
virtual void QEventLoop::wakeUp ( ) [virtual]

Documentación de las funciones relacionadas y clases amigas

QApplication [friend]

Reimplementado de QObject.


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